Charge the air to shock foes around you after a short delay. Inflict weakness on enemies and gain fury for each foe struck.
- Damage: 2661
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Fury (2½ sec): +20% Critical Chance
- Number of Targets: 5
- Delay Time: 1 sec
- Range: 240